If the object does not come with UV coordinates, this option will be disabled.įlood Fill: This method will grow the chart until it meets another chart or a seam.īy Angle: The extent of charts added with this method depends on the angle between triangles in the mesh. The blue color shows what method is activeīy Existing Charts: This method lets you re-select charts from the existing set of UV coordinates. Use the buttons to cancel or apply the seam.Ī chart includes a separate set of UV coordinates for a section of the surface. When this is enabled, this type of seam will be highlighted in orange. Enable Use as Direction Guide if you want the U direction of the UV-coordinates to follow the seam. This is where Add Seam comes into play.Īdd Seam: This enables you to, in the preview, select where you want to have a seam. Advanced Unwrap: The Advanced Unwrap enables you to create multiple charts, select where you want seams, and also control the U-direction of the UV-coordinates.ģ.1 Seams If the geometry is a sphere (closed geometry) or in some instances a cylinder (a surface with holes) UV unwrapping will require you to set one or more seams.
For those you will have to use the Advanced Unwrap, where you can specify multiple charts and control where to add seams.ģ. It is targeted at simple shells, which can contain holes – but will not be able to unwrap sphere geometry (ie. The faces of the mesh also act as the base for seams and directions when you are setting up the charts for unwrapping.Ģ.1 Unwrap Shell: This method can unwrap shells in one click.
UV mapping is method of projecting a 2D texture onto a 3D object. Exposed Headless Scripting Functionality.Best Practices for 3MF Export for 3D Printing.Best Practices for Sharing and Embedding USDz and GLB Files.
License Server Installation (PC) - Custom.Client Error: Unsupported KeyShot Version.